CG Circuit - Total Destruction vol.5:Water and Snow

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[ TutPig.com ] CG Circuit - Total Destruction vol.5Water and Snow
  • Get Bonus Downloads Here.url (0.2 KB)
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    • 10__Meshing.mp4 (209.8 MB)
    • 11__Ocean Source.mp4 (178.1 MB)
    • 12__Basic properties and collisions.mp4 (154.5 MB)
    • 13__Adding drag and caching.mp4 (110.6 MB)
    • 14__Loading in the cache and review results.mp4 (45.4 MB)
    • 15__Whitewater workflow.mp4 (11.5 MB)
    • 16__Creating an Emit volume from scratch.mp4 (116.8 MB)
    • 17__The Whitewater source node.mp4 (172.0 MB)
    • 18__Setting up the Whitewater solver.mp4 (167.2 MB)
    • 19__The Whitewater States.mp4 (63.1 MB)
    • 1__Introduction.mp4 (53.0 MB)
    • 20__Foam parameters.mp4 (208.5 MB)
    • 21__Using simple vex to control certain areas of the simulation.mp4 (144.0 MB)
    • 22__Caching the Whitewater.mp4 (60.1 MB)
    • 23__What is the Ocean Spectrum.mp4 (19.8 MB)
    • 24__Setting up the Ocean Spectrum.mp4 (157.9 MB)
    • 25__Wind and Amplitude parameters.mp4 (137.4 MB)
    • 26__Masking with volumes.mp4 (126.6 MB)
    • 27__Adding variation with Point Instancing.mp4 (177.3 MB)
    • 28__Flip abstract effect setup.mp4 (134.7 MB)
    • 29__Shapping the effect with a Curve Force.mp4 (213.3 MB)
    • 2__Basic DOP Network setup.mp4 (184.7 MB)
    • 30__Adding color by speed.mp4 (88.3 MB)
    • 31__Project overview.mp4 (47.9 MB)
    • 32__Final scene overview.mp4 (97.9 MB)
    • 33__Prepare collision geometry.mp4 (162.5 MB)
    • 34__Setting up a Narrow band domain with the Flat Tank shelf tool.mp4 (226.9 MB)
    • 35__Setting up the main Flip simulation.mp4 (244.4 MB)
    • 36__Tweaking and Caching the main simulation.mp4 (79.9 MB)
    • 37__Review the final simulation.mp4 (70.5 MB)
    • 38__Meshing the main simulation.mp4 (134.1 MB)
    • 39__Adding detail to the mesh with an Ocean Spectrum.mp4 (126.8 MB)
    • 3__Sourcing with SOP objects.mp4 (180.5 MB)
    • 40__Setting up the Whitewater with shelf tools.mp4 (166.9 MB)
    • 41__Tweaking the Whitewater simulation.mp4 (146.4 MB)
    • 42__Caching the Whitewater.mp4 (119.6 MB)
    • 43__Optimize particle cache and visualize Whitewater states.mp4 (131.7 MB)
    • 44__Alpha and Density attributes for rendering.mp4 (83.9 MB)
    • 45__Setting up the Avalanche simulation.mp4 (266.3 MB)
    • 46__Avalanche final tweaks.mp4 (289.2 MB)
    • 47__Conclusion.mp4 (67.0 MB)
    • 4__Important Flip properties - Particle motion.mp4 (120.1 MB)
    • 5__Adding collision geometry.mp4 (122.2 MB)
    • 6__Setting up domain bounds.mp4 (72.3 MB)
    • 7__Adding drag with POP nodes.mp4 (122.8 MB)
    • 8__Adding initial velocities.mp4 (108.1 MB)
    • 9__Fluid Compress and caching.mp4 (132.6 MB)
    • Bonus Resources.txt (0.4 KB)

Description

CG Circuit - Total Destruction vol.5:Water and Snow



https://TutPig.com

Video: h264, 1280x720, 1211 kb/s, 29.97 fps | Audio: aac, 48000 Hz, 2 channels, 317 kb/s
Genre: eLearning | Duration: 5hrs+ | Language: English | File size: 6.2 GB

In this online course, you will go beyond the basics of using Houdini’s Flip solver to create not only very common water simulations like waterfalls, splashes and oceans, but you will also learn to use it in more creative ways, as in magic effects or snow and dust type effects, while working on several very detailed tutorials, including a huge building falling into the ocean and producing a huge splash.

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CG Circuit - Total Destruction vol.5:Water and Snow


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