Chomp your way to the heart of an underwater mystery in this side-scrolling aquatic adventure. From the makers of Feeding Frenzy comes this delicious sequel, featuring frisky fish, gorgeous underwater environments, and 60 levels of mouth-watering fun! Eat your way up the food chain in two exciting gameplay modes, dodging predators as you go.
Feeding Frenzy 2: Shipwreck Showdown is an arcade-style video game involving the marine food chain. It is also the sequel to the 2004 title, Feeding Frenzy. The game was developed and published by PopCap Games.
Gameplay
As in Feeding Frenzy, players have to control several fast growing marine predators who are out to uncover a mystery which is lurking in the ocean. The aim of the game is to avoid predators and obstacles while eating other smaller fish and creatures, eventually reaching the top of the food chain. Feeding Frenzy 2 includes 60 new levels which feature scenery such as new underwater worlds, coral reefs, deep sea caves, and sunken ships, as well as above water challenges. The story mode starts the player as a small butterfly fish named Boris. The player has to eat and chomp his or her way to the top of the food chain. Along the way, the player meets new creatures, both friendly and unfriendly.
Special abilities
The animals which the player controls have special abilities, although these are generally quite similar to those in the previous title. They include a "dash" maneuver for a quick burst of speed, the ability to "suck up" a large school of fish all at once, as well as an ability which allows the character Edie to light up her way.
Power-ups
The game features power-ups which can be used to gain instantaneous or short term effects. These include older power-ups from the previous game, as well as completely new ones:
* Lighting Bolt: A lightning bolt icon which is usually stored in a bubble. The effect of this power-up is to provide increased swimming speed.
* Shrink Shroom: The effect of this power-up is to shrink any fish whose size is bigger than the player..
* Instant Illuminate: Lights up the whole screen for a few moments during the "Midnight Zones".
* Looney Lures: This power-up is displayed as a hook icon. It lures and moves bigger fish off of the screen.
* 1UP: The player is awarded an extra life.
* golden herring: the minnow makes the player bigger
Environments
Above water challenges
In some levels the player will be able to jump out of the water, catching several insects and bugs which wander near the surface. In the air, the player can use an ability which sucks a number of insects at the same time. The player can also do back flips to gain more style points, while a failed attempt will result in a belly flop.
Midnight Zone
The player will also come across several “Midnight Zones”. During these levels Edie the anglerfish's illuminating lure will be used to light the player’s way. However, eventually the power of her illuminating lure will decrease. Hence, Edie has to hunt for bioluminescent plankton to increase the lighted area of the level. A bulb icon power-up can be eaten for instant full screen illumination.
Playable characters
* Boris - Boris the butterfly fish is the first playable character in the game. He lives in the warm waters of the Sandy Shoal, a beautiful area off the Frenzy Coast.
* Layla - Layla the queen triggerfish is the second playable character in the game. She lives in the warm water of Paradise Reef.
* Edie - Edie the anglerfish is the third playable character. Edie's levels are difficult because her levels are the "Midnight Zones". Note that the fish's gender has been changed to female due to the fact that only female angler fish emit light; this was a mistake in the original game.
* Peter - Peter the pompano is the fourth playable character in the game. He lives in Buccaneer Bay, where the player will first come across cuttlefish which shoot ink.
* Harry - Harry the humphead wrasse is the fifth playable character in the game, the ballons are back after a while and you can again jump for bonuses out of the water.
* Goliath - Goliath the great white shark is the sixth playable character in the game. He is very high up in the food chain, and is the first to fight "The Intruder".
* The Intruder - The Intruder is an alien fish disrupting the food chain. The player is required to fight it every 3 levels after Goliath defeats it for the first time. The player then moves lower down the food chain, playing as previous characters until The Intruder is defeated for the last time, after which Boris eats it. This completes the game. The Intruder is then unlocked as a playable character, and the player can then play through the entire game again as The Intruder.
Installation:
1. UnRAR
2. Burn the ISO with your favorite software.
3. Install game