[ FreeCourseWeb ] Animating First Person Character Weapons in Blender 2.8

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[ FreeCourseWeb.com ] Animating First Person Character Weapons in Blender 2.8

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Jonathan Lampel | Duration: 5 h 15 m | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 2,54 GB | Language: English | 2020
This Blender tutorial course will show you exactly how to animate all the actions needed for a first-person shooter game, from simply standing around to complex actions like reloading and transforming the rifle into a cool sniper.

Making your FPS Game Responsive. We want to use as few frames as possible to keep things responsive for the player. And the whole process doesn’t take as long as you might think! We just need to make sure the frames we do use are the right ones!

Along the way, you’ll become a pro at...

- working with actions in the NLA editor and action editor
- working with curves
- structuring your linked files
- exporting animations to Unity...and a whole lot more.

Use Winrar to Extract. And use a shorter path when extracting, such as C: drive

ALSO ANOTHER TIP: You Can Easily Navigate Using Winrar and Rename the Too Long File/ Folder Name if Needed While You Cannot in Default Windows Explorer. You are Welcome ! :)


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[ FreeCourseWeb ] Animating First Person Character Weapons in Blender 2.8


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[ FreeCourseWeb ] Animating First Person Character Weapons in Blender 2.8


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