[ FreeCourseWeb ] Udemy - Rigging for characters in Maya made easy in only 60 minutes

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[ FreeCourseWeb.com ] Udemy - Rigging for characters in Maya made easy in only 60 minutes
  • Get Bonus Downloads Here.url (0.2 KB)
  • ~Get Your Files Here ! 01 Course objective and course material
    • 001 General explanation.en.srt (1.7 KB)
    • 001 General explanation.mp4 (24.7 MB)
    • 002 Course material.html (1.1 KB)
    02 Rigging for characters in Maya made easy in only 60 minutes
    • 001 General explanation.en.srt (7.1 KB)
    • 001 General explanation.mp4 (47.7 MB)
    • 002 Requirements for the rigging.en.srt (4.5 KB)
    • 002 Requirements for the rigging.mp4 (56.2 MB)
    • 003 Loading the necesary files.en.srt (4.1 KB)
    • 003 Loading the necesary files.mp4 (43.5 MB)
    • 004 Creating the rig guides.en.srt (19.2 KB)
    • 004 Creating the rig guides.mp4 (272.1 MB)
    • 004 Creating the rig guides.mp4.vtx (625.4 KB)
    • 005 Creating the rig.en.srt (5.8 KB)
    • 005 Creating the rig.mp4 (76.9 MB)
    • 006 Testing the rig.en.srt (8.6 KB)
    • 006 Testing the rig.mp4 (128.4 MB)
    • 007 Modifying the rig for reverse foot control.en.srt (14.2 KB)
    • 007 Modifying the rig for reverse foot control.mp4 (188.1 MB)
    • 008 Finalizing modification.en.srt (12.7 KB)
    • 008 Finalizing modification.mp4 (167.7 MB)
    • Bonus Resources.txt (0.3 KB)

Description

Rigging for characters in Maya made easy in only 60 minutes

Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 0.98 GB | Duration: 1h 7m
Save time and work creating a complete corporal rig in only 60 minutes including the weighting process
What you'll learn
At the end of the course, you will be able to create complete corporal rigs for animation in only 60 minutes.
Create and automate custom controls.
Achieve excellent deformations almost automatically without using plug ins.
Create and automate custom deformations with Pose Editor.
Bake deformations to export to other 3D software.
Use Autodesk Maya for Rigging.

Description
Learn to create a complete corporal rig in about 60 minutes including the weighting process, save time and work as never, also create custom deformations with the new Pose Editor, create custom controllers to accelerate the animator work and get the most control over the character on hands and feet, also get tips to weight your character in a fast way.

Learn to bake the deformations created with Delta Mush, and this way export your character with same deformations in Maya to other 3D software as, Unreal Engine, Unity, or other 3D applications.

If you enjoyed our course Rigging for characters in Autodesk Maya (the one with the Hulk character), where we created same rig than this course but step by step, in this case you'll create a similar rig but in an automatic way with some improvements as a hip joint, custom deformations and controllers, baking deformations, etcetera.

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[ FreeCourseWeb ] Udemy - Rigging for characters in Maya made easy in only 60 minutes


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