Hard Surface Modeling - Part 4

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Hard Surface Modeling - 4
  • hard surface - chapter25 - render.mp4 (429.0 MB)
  • hard surface - chapter20 - cable box.mp4 (218.3 MB)
  • hard surface - chapter21 - platform.mp4 (214.4 MB)
  • hard surface - chapter26 - octane.mp4 (143.2 MB)
  • hard surface - chapter24 - chair and computer.mp4 (131.2 MB)
  • hard surface - chapter19 - base armour.mp4 (123.3 MB)
  • hard surface - chapter23 - top light.mp4 (94.6 MB)
  • hard surface - chapter22 - cables.mp4 (71.4 MB)
  • hard surface - part 4 files.rar (1.2 MB)
  • hard surface - original file.rar (541.3 KB)

Description

This training covers the process of building a highly detailed sci-fi power module and it's surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS.
This training will also help highlight the advantages of having a procedural system while building complex models and environments. The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic.
The training is broken into 4 parts. You can read the details of each part after the break.
NOTE: This is training does not cover UV mapping and texturing of the scene




Content Details - 7 Video Chapters (with Audio)
Duration - 120 mins
lesson plan

modeling the base armour
starting with the environment. Building the cable box.
modeling the platform
building and simulating the cables
adding the top lighting structure
modeling a chair and a computer
exporting and rendering in Octane Standalone. (chapter will be updated in a few weeks)


http://www.rohandalvi.net/advmodeling




Download torrent
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Hard Surface Modeling - Part 4



Download torrent
1.4 GB
seeders:0
leechers:2
Hard Surface Modeling - Part 4


Torrent hash: 92749E66CE3D1F077C62F4B04311C563DAD2CCD1