Introduction to User Experience Design

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Introduction to User Experience Design [TutsNode.com] - Introduction to User Experience Design
  • 23 - 3.4 Explore a case study - internal customer-service tool--Part 1.mp4 (633.0 MB)
  • 47 - 8.2 Add whitespace, grouping, and alignment.mp4 (512.9 MB)
  • 39 - 6.2 Discover you are not the user.mp4 (442.6 MB)
  • 72 - 12.2 Explore alternative input and output devices.mp4 (437.7 MB)
  • 40 - 6.3 Giving users a path forward.mp4 (430.3 MB)
  • 42 - 7.1 Explore a case study - URL shortener application VR Tour website and app.mp4 (429.7 MB)
  • 38 - 6.1 Learn the three pillars - Happy, Satisfied, and Productive.mp4 (416.2 MB)
  • 43 - 7.2 Explore a case study - landing page.mp4 (399.4 MB)
  • 27 - 4.2 Explore the myth - Only UX professionals can improve the user experience.mp4 (371.7 MB)
  • 44 - 7.3 Explore a case study - mobile navigation College of Education redesign.mp4 (366.8 MB)
  • 61 - 10.3 Sell design systems.mp4 (365.3 MB)
  • 36 - 5.6 Explore a case study - coffee-shop website where users can subscribe to coffee of the day.mp4 (357.7 MB)
  • 50 - 8.5 Build progressive disclosure.mp4 (349.6 MB)
  • 24 - 3.5 Explore a case study - internal customer-service tool--Part 2.mp4 (333.4 MB)
  • 20 - 3.1 Build user-centered thinking.mp4 (329.1 MB)
  • 46 - 8.1 See UI shapes, recognition versus recall.mp4 (328.1 MB)
  • 32 - 5.2 Craft sketches.mp4 (328.1 MB)
  • 68 - 11.3 Build in security and privacy.mp4 (325.5 MB)
  • 49 - 8.4 Add colors and contrast.mp4 (318.9 MB)
  • 71 - 12.1 Evaluate design from the outside in.mp4 (316.6 MB)
  • 11 - 2.4 User control and freedom.mp4 (310.0 MB)
  • 6 - 1.4 Get into the UX mindset.mp4 (304.5 MB)
  • 29 - 4.4 Discover lazy or messy user interfaces.mp4 (303.6 MB)
  • 31 - 5.1 Create user flow.mp4 (303.1 MB)
  • 28 - 4.3 Explore the pitfall - User feature requests translate to good UX.mp4 (302.8 MB)
  • 77 - 13.3 Test and refine UX.mp4 (302.7 MB)
  • 10 - 2.3 Match between system and the real world.mp4 (299.6 MB)
  • 9 - 2.2 Visibility of system status.mp4 (292.2 MB)
  • 53 - 9.2 Build a test.mp4 (289.3 MB)
  • 48 - 8.3 Experience animation, changes, and user feedback.mp4 (276.1 MB)
  • 69 - 11.4 Understand business goals versus user goals.mp4 (265.9 MB)
  • 67 - 11.2 Craft user-focused defaults.mp4 (256.4 MB)
  • 75 - 13.1 Start with UX principles.mp4 (250.7 MB)
  • 35 - 5.5 Finish with implementation.mp4 (237.9 MB)
  • 17 - 2.10 Help users recognize, diagnose, and recover from errors.mp4 (234.7 MB)
  • 60 - 10.2 Use user research at multiple points in the process.mp4 (231.1 MB)
  • 13 - 2.6 Error prevention.mp4 (221.2 MB)
  • 16 - 2.9 Aesthetic and minimalist design.mp4 (219.3 MB)
  • 52 - 9.1 Explore the process.mp4 (205.7 MB)
  • 66 - 11.1 Learn dark patterns.mp4 (200.2 MB)
  • 62 - 10.4 Explore options for in-person research.mp4 (198.4 MB)
  • 56 - 9.5 Learn why not everything can be tested.mp4 (196.5 MB)
  • 76 - 13.2 Discover UX in action.mp4 (195.6 MB)
  • 33 - 5.3 Build wireframes.mp4 (195.3 MB)
  • 3 - 1.1 Dive into terms.mp4 (195.2 MB)
  • 21 - 3.2 Learn the different UX disciplines.mp4 (192.7 MB)
  • 64 - 10.6 Present tests and results.mp4 (190.2 MB)
  • 34 - 5.4 Add design.mp4 (182.0 MB)
  • 12 - 2.5 Consistency and standards.mp4 (181.6 MB)
  • 73 - 12.3 Test on physical devices.mp4 (181.2 MB)
  • 59 - 10.1 Understand the business.mp4 (166.7 MB)
  • 57 - 9.6 Explore limitations of iterative design.mp4 (164.2 MB)
  • 8 - 2.1 Learn Jakob Nielsen's 10 principles for interaction design.mp4 (160.4 MB)
  • 26 - 4.1 Understand UX != UI.mp4 (160.4 MB)
  • 18 - 2.11 Help and documentation.mp4 (159.3 MB)
  • 15 - 2.8 Flexibility and efficiency of use.mp4 (155.8 MB)
  • 5 - 1.3 Explore roles and responsibilities.mp4 (153.0 MB)
  • 22 - 3.3 Lower the cognitive friction.mp4 (147.4 MB)
  • 63 - 10.5 Explore options for online research.mp4 (126.4 MB)
  • 55 - 9.4 Iterate.mp4 (123.5 MB)
  • 54 - 9.3 Analyze the results.mp4 (123.5 MB)
  • 4 - 1.2 Understand the technology, business, and design of UX.mp4 (110.2 MB)
  • 14 - 2.7 Recognition rather than recall.mp4 (98.5 MB)
  • 78 - Introduction to User Experience Design - Summary.mp4 (94.3 MB)
  • 1 - Introduction to User Experience Design - Introduction.mp4 (83.6 MB)
  • 7 - Learning objectives.mp4 (79.2 MB)
  • 58 - Learning objectives.mp4 (52.7 MB)
  • 51 - Learning objectives.mp4 (46.7 MB)
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  • 2 - Learning objectives.mp4 (24.7 MB)
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  • 37 - Learning objectives.mp4 (21.5 MB)
  • TutsNode.com.txt (0.1 KB)
  • [TGx]Downloaded from torrentgalaxy.to .txt (0.6 KB)
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    • Description


      Description

      Happy users are a company’s biggest advocates. Every interaction a user has with a website or an app contributes to the user experience. Introduction to User Experience Design LiveLessons uncovers the opportunities and processes to creating exceptional user experiences to delight your users.

      This course is for anyone involved with the creation of websites or apps that are used by end users. It focuses on the web page, app experience, showing various website examples that are either viewed in a browser or as screenshots, illustrating effective design and considering multiple ways to interact with a site based on different motivations.

      About the Instructor

      Nick DeNardis oversees the digital communications at Wayne State University, where he is responsible for the overall user experience strategy across the public-facing digital properties. With 20 years of experience working on the web, Nick has led creative teams to produce seamless digital experiences, is a speaker and organizer of national conferences for web and marketing professionals, and a local meetup organizer. Nick has a BS in Computer Science and a Masters in Library and Information Sciences (MLIS) with a focus on information management. Nick has taught web development at the University of Washington, is an IAAP certified professional in web accessibility, and is an executive producer for TEDxDetroit.

      Skill Level

      Beginner to Intermediate

      What You Will Learn

      Understand what makes a website/app usable
      Learn common patterns that users look for
      Measure the success of a site/app
      Perform A/B tests to increase the usability of a site/app
      Sell design or implementation changes to team members based on data

      Who Should Take This Course

      Primary: Web developers, UI designers, UX designers
      Secondary: Web product managers

      Course Requirements

      Basic comfort level creating web sites or apps, or have a high level understanding of the process.



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17.2 GB
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Introduction to User Experience Design


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