[LYNDA] PROGRAMMING FOUNDATIONS: OBJECT-ORIENTED DESIGN [FCO]

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[FreeCoursesOnline.Me] Lynda - Programming Foundations_ Object-Oriented Design 01 Introduction
  • 001 Welcome-en.srt (3.1 KB)
  • 001 Welcome.mp4 (25.1 MB)
  • 002 Who this course is for-en.srt (2.0 KB)
  • 002 Who this course is for.mp4 (9.9 MB)
  • 003 What to expect from this course-en.srt (4.9 KB)
  • 003 What to expect from this course.mp4 (26.6 MB)
  • 004 Exploring object-oriented analysis design and development-en.srt (2.7 KB)
  • 004 Exploring object-oriented analysis design and development.mp4 (14.5 MB)
  • 005 Reviewing software development methodologies-en.srt (6.4 KB)
  • 005 Reviewing software development methodologies.mp4 (34.7 MB)
02 Core Concepts
  • 001 Why we use object-orientation-en.srt (3.8 KB)
  • 001 Why we use object-orientation.mp4 (19.3 MB)
  • 002 What is an object_-en.srt (7.4 KB)
  • 002 What is an object_.mp4 (45.4 MB)
  • 003 What is a class_-en.srt (6.8 KB)
  • 003 What is a class_.mp4 (34.6 MB)
  • 004 What is abstraction_-en.srt (3.9 KB)
  • 004 What is abstraction_.mp4 (23.5 MB)
  • 005 What is encapsulation_-en.srt (5.5 KB)
  • 005 What is encapsulation_.mp4 (32.0 MB)
  • 006 What is inheritance_-en.srt (5.3 KB)
  • 006 What is inheritance_.mp4 (30.6 MB)
  • 007 What is polymorphism_-en.srt (5.1 KB)
  • 007 What is polymorphism_.mp4 (28.6 MB)
03 Object-Oriented Analysis and Design
  • 001 Understanding the object-oriented analysis and design processes-en.srt (6.4 KB)
  • 001 Understanding the object-oriented analysis and design processes.mp4 (20.7 MB)
  • 002 Defining requirements-en.srt (9.4 KB)
  • 002 Defining requirements.mp4 (49.4 MB)
  • 003 Introduction to the Unified Modeling Language (UML)-en.srt (2.9 KB)
  • 003 Introduction to the Unified Modeling Language (UML).mp4 (15.9 MB)
04 Utilizing Use Cases
  • 001 Understanding use cases-en.srt (9.6 KB)
  • 001 Understanding use cases.mp4 (28.9 MB)
  • 002 Identifying the actors-en.srt (6.4 KB)
  • 002 Identifying the actors.mp4 (19.2 MB)
  • 003 Identifying the scenarios-en.srt (7.8 KB)
  • 003 Identifying the scenarios.mp4 (20.6 MB)
  • 004 Diagramming use cases-en.srt (6.9 KB)
  • 004 Diagramming use cases.mp4 (15.2 MB)
  • 005 Employing user stories-en.srt (5.5 KB)
  • 005 Employing user stories.mp4 (16.9 MB)
05 Domain Modeling (Modeling the App)
  • 001 Creating a conceptual model-en.srt (2.9 KB)
  • 001 Creating a conceptual model.mp4 (17.2 MB)
  • 002 Identifying the classes-en.srt (4.2 KB)
  • 002 Identifying the classes.mp4 (3.7 MB)
  • 003 Identifying class relationships-en.srt (4.1 KB)
  • 003 Identifying class relationships.mp4 (3.6 MB)
  • 004 Identifying class responsibilities-en.srt (10.4 KB)
  • 004 Identifying class responsibilities.mp4 (10.4 MB)
  • 005 Using CRC cards-en.srt (4.6 KB)
  • 005 Using CRC cards.mp4 (15.4 MB)
06 Creating Classes
  • 001 Creating class diagrams-en.srt (9.9 KB)
  • 001 Creating class diagrams.mp4 (8.9 MB)
  • 002 Converting class diagrams to code-en.srt (8.0 KB)
  • 002 Converting class diagrams to code.mp4 (18.6 MB)
  • 003 Exploring object lifetime-en.srt (9.2 KB)
  • 003 Exploring object lifetime.mp4 (16.1 MB)
  • 004 Using static or shared members-en.srt (8.4 KB)
  • 004 Using static or shared members.mp4 (16.0 MB)
07 Inheritance and Composition
  • 001 Identifying inheritance situations-en.srt (10.2 KB)
  • 001 Identifying inheritance situations.mp4 (19.4 MB)
  • 002 Using inheritance-en.srt (3.9 KB)
  • 002 Using inheritance.mp4 (4.0 MB)
  • 003 Using abstract classes-en.srt (3.0 KB)
  • 003 Using abstract classes.mp4 (3.0 MB)
  • 004 Using interfaces-en.srt (6.9 KB)
  • 004 Using interfaces.mp4 (19.1 MB)
  • 005 Using aggregation and composition-en.srt (5.8 KB)
  • 005 Using aggregation and composition.mp4 (5.4 MB)
08 Advanced Concepts
  • 001 Creating sequence diagrams-en.srt (8.9 KB)
  • 001 Creating sequence diagrams.mp4 (16.9 MB)
  • 002 Working with advanced UML diagrams-en.srt (3.5 KB)
  • 002 Working with advanced UML diagrams.mp4 (3.3 MB)
  • 003 Using UML tools-en.srt (3.2 KB)
  • 003 Using UML tools.mp4 (9.2 MB)
09 Object-Oriented Design Patterns
  • 001 Introduction to design patterns-en.srt (4.3 KB)
  • 001 Introduction to design patterns.mp4 (16.3 MB)
  • 002 Example_ the singleton pattern-en.srt (8.1 KB)
  • 002 Example_ the singleton pattern.mp4 (17.9 MB)
  • 003 Example_ the memento pattern-en.srt (5.1 KB)
  • 003 Example_ the memento pattern.mp4 (4.2 MB)
10 Object-Oriented Design Principles
  • 001 Introduction to object-oriented design principles-en.srt (4.4 KB)
  • 001 Introduction to object-oriented design principles.mp4 (24.3 MB)
  • 002 Exploring general development principles-en.srt (5.9 KB)
  • 002 Exploring general development principles.mp4 (29.1 MB)
  • 003 Introduction to SOLID principles-en.srt (9.9 KB)
  • 003 Introduction to SOLID principles.mp4 (35.7 MB)
  • 004 Introduction to GRASP principles-en.srt (12.8 KB)
  • 004 Introduction to GRASP principles.mp4 (42.4 MB)
11 Conclusion
  • 001 Reviewing feature support across different object-oriented languages-en.srt (6.1 KB)
  • 001 Reviewing feature support across different object-oriented languages.mp4 (21.6 MB)
  • 002 Additional resources-en.srt (3.7 KB)
  • 002 Additional resources.mp4 (21.2 MB)
  • 003 Goodbye-en.srt (1.3 KB)
  • 003 Goodbye.mp4 (6.0 MB)
  • [Discuss.FreeTutorials.us].url (0.2 KB)
  • [FreeCoursesOnline.Us].url (0.1 KB)
  • [FreeTutorials.Us].url (0.1 KB)
  • Programming Foundations_ Object-Oriented Design-description.txt (0.0 KB)

Description

[LYNDA] PROGRAMMING FOUNDATIONS: OBJECT-ORIENTED DESIGN [FCO]

Released
5/22/2012

Most modern programming languages, such as Java, C#, Ruby, and Python, are object-oriented languages, which help group individual bits of code into a complex and coherent application. However, object-orientation itself is not a language; it’s simply a set of ideas and concepts.

Let Simon Allardice introduce you to the terms—words like abstraction, inheritance, polymorphism, subclass—and guide you through defining your requirements and identifying use cases for your program. The course also covers creating conceptual models of your program with design patterns, class and sequence diagrams, and unified modeling language (UML) tools, and then shows how to convert the diagrams into code.

Topics include:

Why use object-oriented design (OOD)?
Pinpointing use cases, actors, and scenarios
Identifying class responsibilities and relationships
Creating class diagrams
Using abstract classes
Working with inheritance
Creating advanced UML diagrams
Understanding object-oriented design principles

For more Lynda and other Courses >>> https://www.freecoursesonline.me/
For More Udemy Free Courses >>> http://www.freetutorials.us



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[LYNDA] PROGRAMMING FOUNDATIONS: OBJECT-ORIENTED DESIGN [FCO]


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920.6 MB
seeders:17
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[LYNDA] PROGRAMMING FOUNDATIONS: OBJECT-ORIENTED DESIGN [FCO]


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