Udemy - Build a Chip-8 Emulator in JavaScript that runs on a browser

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Build a Chip-8 Emulator in JavaScript that runs on a browser [TutsNode.com] - Build a Chip-8 Emulator in JavaScript that runs on a browser 10. Drawing sprites in the display
  • 1. Drawing a character on the display.mp4 (137.4 MB)
  • 1. Drawing a character on the display.srt (14.1 KB)
  • 2. Understanding the Pixel Position and writing on the screen.srt (4.9 KB)
  • 2. Understanding the Pixel Position and writing on the screen.mp4 (41.1 MB)
7. Creating our Chip-8 Registers
  • 1. Creating the Registers.srt (12.2 KB)
  • 2. Adding and removing values from Stack using Push and Pop.srt (5.2 KB)
  • 3. Checking for Stack Overflow and Stack Underflow errors.srt (5.2 KB)
  • 1. Creating the Registers.mp4 (124.8 MB)
  • 2. Adding and removing values from Stack using Push and Pop.mp4 (34.1 MB)
  • 3. Checking for Stack Overflow and Stack Underflow errors.mp4 (32.9 MB)
1. Understanding what is Chip-8
  • 1.1 GitHub Repository.html (0.1 KB)
  • 1. Understand what Chip-8 is and the challenges we will face.srt (3.2 KB)
  • 1. Understand what Chip-8 is and the challenges we will face.mp4 (27.2 MB)
19. Implementing all 35 Chip-8 Instructions
  • 23. Implementing Chip-8 Drawing (DRW VX VY nibble).srt (11.0 KB)
  • 30. Implementing Chip-8 Wait for a Key(LD VX DT0).srt (7.5 KB)
  • 31. Implementing Chip-8 Wait for a Key(LD VX K).srt (7.5 KB)
  • 36. Implementing Chip-8 Store BCD (Binary Coded Decimal) (LD B VX).srt (7.3 KB)
  • 16. Implementing Chip-8 Shift bits to Right (SHR VX).srt (7.1 KB)
  • 18. Implementing Chip-8 Shift bits to Left (SHL VX).srt (6.9 KB)
  • 24. Debugging our display problem.srt (6.7 KB)
  • 27. Implementing Chip-8 Skip is Key Pressed (SKP VX).srt (6.6 KB)
  • 22. Implementing Chip-8 Ramdon (RND VX NN).srt (6.4 KB)
  • 4. Implementing Chip-8 instruction Call to Address (CALL).srt (6.2 KB)
  • 14. Implementing Chip-8 ADD with Carry (ADD VX VY with C).srt (5.6 KB)
  • 35. Implementing Chip-8 Set I to a Sprite (LD I VX).srt (4.9 KB)
  • 2. Implementing Chip-8 instruction RET.srt (4.8 KB)
  • 5. Implementing Chip-8 instruction Skip if equals (SE VX KK).srt (4.8 KB)
  • 17. Implementing Chip-8 SUBN with not Borrow (SUBN VX VY).srt (4.7 KB)
  • 37. Implementing Chip-8 Store V0-VX (LD B VX).srt (4.6 KB)
  • 26. Creating and testing a collision on the Display.srt (4.6 KB)
  • 11. Implementing Chip-8 instruction OR (OR VX VY).srt (4.2 KB)
  • 38. Implementing Chip-8 Read V0-VX (LD VX I).srt (4.1 KB)
  • 25. 74 Wrapping around the display Horizontal and Vertical (just like Pac-Man).srt (3.9 KB)
  • 34. Implementing Chip-8 Add I(ADD I VX).srt (3.8 KB)
  • 15. Implementing Chip-8 SUB with not Borrow (SUB VX VY).srt (3.5 KB)
  • 1. Implementing Chip-8 instruction CLS.srt (3.5 KB)
  • 13. Implementing Chip-8 instruction Exclusive OR XOR (XOR VX VY).srt (3.4 KB)
  • 20. Implementing Chip-8 Load I (LD NNN).srt (3.0 KB)
  • 9. Implementing Chip-8 instruction Add (ADD VX KK).srt (2.9 KB)
  • 8. Implementing Chip-8 instruction Set registers (LD VX NN).srt (2.8 KB)
  • 10. Implementing Chip-8 instruction Load registers (LD VX VY).srt (2.7 KB)
  • 29. Implementing Chip-8 Set from Delay Timer (LD VX DT).srt (2.7 KB)
  • 7. Implementing Chip-8 instruction Skip if registers are equal (SE VX VY).srt (2.7 KB)
  • 3. Implementing Chip-8 instruction Jump to Address.srt (2.7 KB)
  • 21. Implementing Chip-8 Jump (JP V0 NNN).srt (2.7 KB)
  • 19. Implementing Chip-8 Skip (SNE VX VY).srt (2.6 KB)
  • 28. Implementing Chip-8 Skip is Key is not Pressed (SKNP VX).srt (2.4 KB)
  • 12. Implementing Chip-8 instruction AND (AND VX VY).srt (2.2 KB)
  • 33. Implementing Chip-8 Set Sound Timer(LD ST VX).srt (2.1 KB)
  • 6. Implementing Chip-8 instruction Skip if different (SNE VX KK).srt (1.8 KB)
  • 32. Implementing Chip-8 Set Delay Timer(LD DT VX).srt (1.7 KB)
  • 23. Implementing Chip-8 Drawing (DRW VX VY nibble).mp4 (109.4 MB)
  • 36. Implementing Chip-8 Store BCD (Binary Coded Decimal) (LD B VX).mp4 (78.1 MB)
  • 31. Implementing Chip-8 Wait for a Key(LD VX K).mp4 (64.4 MB)
  • 30. Implementing Chip-8 Wait for a Key(LD VX DT0).mp4 (64.4 MB)
  • 27. Implementing Chip-8 Skip is Key Pressed (SKP VX).mp4 (62.3 MB)
  • 22. Implementing Chip-8 Ramdon (RND VX NN).mp4 (58.6 MB)
  • 14. Implementing Chip-8 ADD with Carry (ADD VX VY with C).mp4 (56.4 MB)
  • 24. Debugging our display problem.mp4 (55.3 MB)
  • 4. Implementing Chip-8 instruction Call to Address (CALL).mp4 (52.9 MB)
  • 35. Implementing Chip-8 Set I to a Sprite (LD I VX).mp4 (51.7 MB)
  • 18. Implementing Chip-8 Shift bits to Left (SHL VX).mp4 (51.6 MB)
  • 16. Implementing Chip-8 Shift bits to Right (SHR VX).mp4 (50.3 MB)
  • 37. Implementing Chip-8 Store V0-VX (LD B VX).mp4 (48.3 MB)
  • 17. Implementing Chip-8 SUBN with not Borrow (SUBN VX VY).mp4 (44.7 MB)
  • 38. Implementing Chip-8 Read V0-VX (LD VX I).mp4 (42.2 MB)
  • 5. Implementing Chip-8 instruction Skip if equals (SE VX KK).mp4 (42.1 MB)
  • 2. Implementing Chip-8 instruction RET.mp4 (37.4 MB)
  • 26. Creating and testing a collision on the Display.mp4 (35.9 MB)
  • 1. Implementing Chip-8 instruction CLS.mp4 (35.0 MB)
  • 11. Implementing Chip-8 instruction OR (OR VX VY).mp4 (33.6 MB)
  • 15. Implementing Chip-8 SUB with not Borrow (SUB VX VY).mp4 (32.0 MB)
  • 20. Implementing Chip-8 Load I (LD NNN).mp4 (29.0 MB)
  • 34. Implementing Chip-8 Add I(ADD I VX).mp4 (28.7 MB)
  • 25. 74 Wrapping around the display Horizontal and Vertical (just like Pac-Man).mp4 (28.5 MB)
  • 29. Implementing Chip-8 Set from Delay Timer (LD VX DT).mp4 (26.7 MB)
  • 21. Implementing Chip-8 Jump (JP V0 NNN).mp4 (25.8 MB)
  • 19. Implementing Chip-8 Skip (SNE VX VY).mp4 (24.7 MB)
  • 9. Implementing Chip-8 instruction Add (ADD VX KK).mp4 (23.1 MB)
  • 13. Implementing Chip-8 instruction Exclusive OR XOR (XOR VX VY).mp4 (22.5 MB)
  • 10. Implementing Chip-8 instruction Load registers (LD VX VY).mp4 (21.5 MB)
  • 8. Implementing Chip-8 instruction Set registers (LD VX NN).mp4 (21.4 MB)
  • 3. Implementing Chip-8 instruction Jump to Address.mp4 (20.4 MB)
  • 28. Implementing Chip-8 Skip is Key is not Pressed (SKNP VX).mp4 (19.9 MB)
  • 7. Implementing Chip-8 instruction Skip if registers are equal (SE VX VY).mp4 (18.6 MB)
  • 33. Implementing Chip-8 Set Sound Timer(LD ST VX).mp4 (16.7 MB)
  • 32. Implementing Chip-8 Set Delay Timer(LD DT VX).mp4 (16.5 MB)
  • 12. Implementing Chip-8 instructi

Description


Description

Did you ever wonder how video games work? What goes inside that little box when you press the power button? How do that tiny silicon chips talk with each other to create the amazing graphics we see on the screen and respond to each press we make on the controllers?

If you want to not only have a complete understanding of how the microprocessor talks to the memory, display, keyboard, and sound card, but also what happens inside with all the registers, so that is the course for you.

In this advanced course, you will learn how to create your very own emulator for the Chip-8 in the JavaScript that runs in any browser, so you can add it to your portfolio page and mesmerize job interviews with all your new knowledge.

The Chip-8 is a virtual machine from the mid-1970s designed to make game development easier. There are a number of classic video games ported to CHIP-8, such as Pong, Space Invaders, Tetris, and Pac-Man. There are also applications like a random maze generator and Conway’s Game of Life.

This course is ideal for anyone who has programming experience and always dreamed of creating their own emulator one day, or would love to create an emulator but just does not know where to start. Even someone who has attempted to create an emulator in the past and fail can greatly benefit from this course.

In this course, we will create new classes in JavaScript for each piece of hardware, to emulate the memory, the display, the sound card, and the keyboard, after that, we will jump into the so expect Chip-8, we will first implement its registers and then we will implement each of its 35 opcodes

After you complete this course you will have a fully functioning Chip-8 emulator that is capable to run hundreds of rooms available freely on the internet.
Who this course is for:

People that want a have an awesome project on they portfolio
People interest in create an emulator or have always dreamed on create an emulator
People interested in how hardware works
People interested in low level details of hardware

Requirements

Medium to advance knowledge in JavaScript
Some understand about Binary number
Some understand about Hexadecimal numbers
Some knowledge in how microprocessor works is an advantage but not required

Last Updated 2/2021



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Udemy - Build a Chip-8 Emulator in JavaScript that runs on a browser


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3.4 GB
seeders:20
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Udemy - Build a Chip-8 Emulator in JavaScript that runs on a browser


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