Udemy - Intermediate Three.js with Shaders

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[ DevCourseWeb.com ] Udemy - Intermediate Three.js with Shaders
  • Get Bonus Downloads Here.url (0.2 KB)
  • ~Get Your Files Here ! 01 - Create An Interactive Globe with Custom Shaders
    • 001 Introduction.mp4 (34.0 MB)
    • 001 Introduction_en.vtt (3.1 KB)
    • 002 Create a Sphere.mp4 (64.2 MB)
    • 002 Create a Sphere_en.vtt (8.0 KB)
    • 003 Map Texture Onto Sphere.mp4 (35.2 MB)
    • 003 Map Texture Onto Sphere_en.vtt (3.7 KB)
    • 004 Sharpen Rendering.mp4 (37.5 MB)
    • 004 Sharpen Rendering_en.vtt (4.1 KB)
    • 005 Create A Vertex Shader.mp4 (138.4 MB)
    • 005 Create A Vertex Shader_en.vtt (17.2 KB)
    • 006 Create A Fragment Shader.mp4 (39.9 MB)
    • 006 Create A Fragment Shader_en.vtt (5.7 KB)
    • 007 Modify Vertex Shader for Use With Three.js.mp4 (84.0 MB)
    • 007 Modify Vertex Shader for Use With Three.js_en.vtt (11.4 KB)
    • 008 Add Texture to Fragment Shader.mp4 (140.2 MB)
    • 008 Add Texture to Fragment Shader_en.vtt (17.0 KB)
    • 009 Add Blue Shade to Earth Texture.mp4 (99.8 MB)
    • 009 Add Blue Shade to Earth Texture_en.vtt (12.0 KB)
    • 010 Add Atmosphere.mp4 (116.1 MB)
    • 010 Add Atmosphere_en.vtt (12.5 KB)
    • 011 Add Mouse Movement Interaction.mp4 (106.2 MB)
    • 011 Add Mouse Movement Interaction_en.vtt (9.3 KB)
    • 012 Add Background Stars.mp4 (102.3 MB)
    • 012 Add Background Stars_en.vtt (8.6 KB)
    • 013 Add HTML & CSS.mp4 (264.9 MB)
    • 013 Add HTML & CSS_en.vtt (27.2 KB)
    • external-assets-links.txt (0.7 KB)
    02 - Add Interactive Data Points to Show Country Population
    • 001 Placing Points with Latitude and Longitude.mp4 (343.2 MB)
    • 001 Placing Points with Latitude and Longitude_en.vtt (33.8 KB)
    • 002 Maintain Canvas Size on Refresh.mp4 (48.4 MB)
    • 002 Maintain Canvas Size on Refresh_en.vtt (6.5 KB)
    • 003 Always Show Globe on Refresh.mp4 (28.7 MB)
    • 003 Always Show Globe on Refresh_en.vtt (3.5 KB)
    • 004 Replace Points with Rectangular Prisms.mp4 (121.4 MB)
    • 004 Replace Points with Rectangular Prisms_en.vtt (13.1 KB)
    • 005 Animate Prisms with GSAP.mp4 (158.2 MB)
    • 005 Animate Prisms with GSAP_en.vtt (13.9 KB)
    • 006 Create Data Labels on Mouse-Over.mp4 (691.1 MB)
    • 006 Create Data Labels on Mouse-Over_en.vtt (66.2 KB)
    • 007 Insert Bulk Country Data.mp4 (284.3 MB)
    • 007 Insert Bulk Country Data_en.vtt (26.8 KB)
    • 008 Click and Drag Functionality.mp4 (357.1 MB)
    • 008 Click and Drag Functionality_en.vtt (34.2 KB)
    • 009 3D Scene Responsiveness.mp4 (268.7 MB)
    • 009 3D Scene Responsiveness_en.vtt (26.1 KB)
    • 010 Mobile Event Listeners.mp4 (213.4 MB)
    • 010 Mobile Event Listeners_en.vtt (21.6 KB)
    • external-assets-links.txt (0.0 KB)
    • Bonus Resources.txt (0.4 KB)

Description

Intermediate Three.js with Shaders



https://DevCourseWeb.com

Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 48.0 KHz
Language: English | Size: 3.68 GB | Duration: 4h 18m

Create an interactive 3d globe with custom ThreeJS shaders

What you'll learn
Create and understand ThreeJS shader composition and setup
How to import textures into your shader to create a globe
How to create vertex and fragment shaders
How to import shaders into a vite project
Understand complex 3D terms like normals, attributes, varyings, and UVs
How to draw interactive data points onto a globe with latitude and longitude
How to import bulk data and read it onto a scene
How to animate generated meshes with GSAP
How to add click and drag functionality to the globe
How to scale a 3D scene for smaller screen sizes
How to add mobile event listeners

Requirements
You must have development environment with ThreeJS setup already - I use Vite here for mine, which you can learn how to do by taking my Modern ThreeJS course also on Udemy
Vite with ThreeJS installed is recommended for a frontend server, but not required
ThreeJS version ^0.128.0 is recommended (it's what's used in the course), but not required
Description
Welcome to the Intermediate ThreeJS with Shaders course, where you will learn how to create an interactive 3d globe with custom ThreeJS shaders.



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Udemy - Intermediate Three.js with Shaders


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