New Features :
- Helpers : Auto-attack next Mob on Target Death
Changes :
- Mobs : Barbarians got some Armor defense
- AI : mobs won't lose aggro anymore if they're blocked by another group currently fighting your party
Bug Fixes :
- Talent : Priest's Divine Grace was applied twice instead of once per Twin Heal cast
- Ability : Paladin's Crusader Assault range was too small
- AI : if a group of 2 mobs wanted to merge with a group of 3 mobs (or something like that), the game was crashing
- AI : fleeing mobs could be spinning endlessly if they couldn't get away from your party while still being a couple of cells away